﻿namespace Pathfinder.Base.Constructs
{
    using Bridge.UI.Utilities;

    public enum CreatureType
    {
        Aberration,
        Animal,
        Construct,
        Dragon,
        Fey,
        Humanoid,

        [UIDisplay("Magical Beast", "Magical Beast")]
        Magical_Beast,

        [UIDisplay("Monstrous Humanoid", "Monstrous Humanoid")]
        Monstrous_Humanoid,
        Ooze,
        Outsider,
        Plant,
        Undead,
        Vermin
    }
}
